User Interface
Click on any underlined word to see a screen snapshot from the Rendering
Rendering System software.
-
Seamless User Interface. Totally integrated rendering and data visualization environment that provides all the tools necessary to bring a complex task to completion quickly.
-
Front, Top, Side and Camera View Windows. All functions operate in either the orthographic view windows or via "through the view finder" actions in the camera window for real-world modeling and object manipulation.
-
Multiple Display Modes. Work with fully shaded objects (OpenGL realtime rendering), wireframe, fast wireframe or bounding-box modes.
-
Window Positioning Controls. Pan, zoom, zoom region, undo zoom-region, target lock-on and "fit-to" commands.
-
Interruptible and Transparent Redraws. Navigate about and manipulate a scene without waiting for screen redraws.
-
Undo/Redo Mechanism. All changes to a 3d scene can be undone or redone.
-
Graphical Toolbars. All functions are easily
accessed from the following selectable toolbars which all have "tool-tips" and real-time help
for each button:
Object Manipulation:
![](/file/17941/VRML 2.0 Sourcebook CD [md5 fed90f4f9c39d5a60d477058775c7e21].iso/software/okino/nrs/features/object.gif)
Select/Picking:
![](/file/17941/VRML 2.0 Sourcebook CD [md5 fed90f4f9c39d5a60d477058775c7e21].iso/software/okino/nrs/features/select.gif)
Rendering:
![](/file/17941/VRML 2.0 Sourcebook CD [md5 fed90f4f9c39d5a60d477058775c7e21].iso/software/okino/nrs/features/render.gif)
Camera Manipulation:
![](/file/17941/VRML 2.0 Sourcebook CD [md5 fed90f4f9c39d5a60d477058775c7e21].iso/software/okino/nrs/features/camera.gif)
Lights:
![](/file/17941/VRML 2.0 Sourcebook CD [md5 fed90f4f9c39d5a60d477058775c7e21].iso/software/okino/nrs/features/lights.gif)
Primitives:
![](/file/17941/VRML 2.0 Sourcebook CD [md5 fed90f4f9c39d5a60d477058775c7e21].iso/software/okino/nrs/features/prim.gif)
Texture Projection:
![](/file/17941/VRML 2.0 Sourcebook CD [md5 fed90f4f9c39d5a60d477058775c7e21].iso/software/okino/nrs/features/txtrp.gif)
Vertical Toolbar:
-
"Tip-of-the-Day" dialog box. Learn valuable tips every time the program begins.
-
Interactive Camera Placement. Move the camera precisely via icons or use the camera view. Real-time, no delays. Pan, dolly, zoom, rotate, orbit, tilt, target lock-on. Unlimited number of named cameras. Provides unbeatable control over a camera's placement and movement. Not hindered by size or complexity of the model. Camera edit dialog box for fine adjustments.
-
Camera View Memory. Save an unlimited number of camera view positions for later retrieval. A great and useful time saver.
-
Interactive Light Placement. Place and move light sources using iconic representations. Add point, sunlight or spot light sources with numerous options: intensity, color, decay, fall-off, softness, shadow parameters. Interactive manipulation of light location, spotlight cone angles and light fall-off region. All of the light parameters can be edited with a dialog box. In addition, the ambient light parameters can be interactively modified.
-
Light Librarian. Choose from a wide selection of predefined light setups or click on buttons to add custom light sources. Uses OpenpenGL to preview lighting choices.
-
Hierarchical Picking Mechanism. Pick objects or polygons using the mouse or via the Selector Window. Completely hierarchical: select child, branch or entire tree. Select by mouse click, mouse drag or fence crossing. All picking functions available via a handy horizontal toolbar.
-
Extensive, context-sensitive online help (over 5Mb). Multiple online tutorials and helpful graphics. Help can be accessed quickly for every dialog box, button, menu and screen element.
-
Status Bar Line. Provides prompted feedback in highlighted yellow describing what action is required next.
![](/file/17941/VRML 2.0 Sourcebook CD [md5 fed90f4f9c39d5a60d477058775c7e21].iso/software/okino/nrs/features/statbar1.gif)